- Created Tuesday, May 10th 2016 @ 22:48:03
Please, look at this game http://theaigames.com/competitions/ai-block-battle/games/573247bf8be8df1c6115d4fe
Both players exhaust their time. For me it happens always. I have some heuristic to avoid such situations, but it works with assumption that cpu allocated to my bot is at least on the level of pentium II :D. In other words, in low time situations I switch to shallow search which takes ~ 0.1 s on my i5. Here 3 seconds are not enough.
- Created Wednesday, May 11th 2016 @ 05:29:05
I thought I was starting to go crazy! I've been losing left and right in matches I had been winning handily, but now It looks like I'm timing out too. I haven't changed anything (in fact, I even went back in time to older bots that weren't doing as well but did less work, and those are timing out too).
- Created Wednesday, May 11th 2016 @ 06:32:46
Technically it's our fault :D But I expect more powerful machine as Intel 80486 :D
- Created Wednesday, May 11th 2016 @ 06:41:37
I suppose so, but it looks like something has changed, and this close to the end, that's problematic. My current bot is so far under 500 ms/move that i don't even have any timing code in this one! If I have to add some in, that's going to really mess with my plans for the last few days....
- Created Wednesday, May 11th 2016 @ 06:50:21
The rates matches are working as usual, so the problem is not that big. Still this is somewhat inconvenient.
- Created Wednesday, May 11th 2016 @ 15:57:09
Ah! OK, sounds like the challenge VM needs rebooting/replacing. I don't usually do a whole lot of challenging, and since there is no way to differentiate between challenge matches and rated ones, I didn't put two and two together.
- Created Wednesday, May 11th 2016 @ 16:09:10
I would like to hear the response from organizers. Hey, guys, are you alive? :))
DeveloperCreated Thursday, May 12th 2016 @ 08:46:08
I can reboot the server but I'm not sure at all what's changed because I haven't touched it in at least 2 months.
- Created Thursday, May 12th 2016 @ 10:16:46
I dont think it will change anything. But it would be a nice thing to try :) Currently it seems like I'm getting very few processor cycles during that 0.5 seconds. It seems like too many maches are running in parallel or server load is huge due to some other factors.
- Created Thursday, May 12th 2016 @ 17:13:54
Now it started working as usual.
- Created Thursday, May 12th 2016 @ 17:15:15
Same here, thanks!