- Created Thursday, May 12th 2016 @ 19:08:05
Bots with the problem:
DeveloperCreated Friday, May 13th 2016 @ 08:42:36
Yea there was a problem with the challenges server yesterday which caused this. But it's fixed already. Re-uploading the bots, or activating another version fixes it, but everybody has to do that themselves. Sorry for the inconvenience.
- Created Friday, May 13th 2016 @ 22:38:09
- Created Wednesday, May 25th 2016 @ 00:08:51
I just uploaded a new version last night, and I'm still getting this issue. The log just says:
jailrun: execl(/bin/run_ai): No such file or directory
This was just an hour or so ago, from this game: http://theaigames.com/competitions/ultimate-tic-tac-toe/games/5744bbd08be8df7d0dfec1db
DeveloperCreated Wednesday, May 25th 2016 @ 08:53:06
I'm not sure what's going on there. I'll have a look at it, let me know if it happens again.
- Created Wednesday, May 25th 2016 @ 15:35:33
Hi @jim, it just happened again a few seconds ago: http://theaigames.com/competitions/ultimate-tic-tac-toe/games/5745a7c18be8df76894975de
- Created Wednesday, May 25th 2016 @ 17:01:02
And it just happened again: http://theaigames.com/competitions/ultimate-tic-tac-toe/games/5745b9b18be8df76894975f0
- Created Wednesday, May 25th 2016 @ 18:05:42
@melsonator your bot stopped playing during the game (maybe it exhausted all the available time). http://theaigames.com/competitions/ultimate-tic-tac-toe/games/5745bfd54ee9c63b5cb5ae1a
- Created Wednesday, May 25th 2016 @ 19:09:54
@ghooo, yeah, I just saw that. I haven't gotten to look into it too much but it looks like it was timing out.
It's been a while since I have been looking at this competition, did something change with respect to the way the engine handles timeouts? I saw something in another thread about how the engine will ask you a second time for a move if you don't answer in time? If that's different than it was a few months ago, I might have some updating I need to do.
- Created Thursday, May 26th 2016 @ 02:07:07
@melsonator according to getting-started page, if you fail to answer the first time, you will be asked a second time, if you fail you will be asked a third time, if you fail you will lose the game.
- Created Thursday, May 26th 2016 @ 15:45:54
@jim, this issue occurred in two more games overnight, as well: http://theaigames.com/competitions/ultimate-tic-tac-toe/games/5746dcf08be8df768949769d and http://theaigames.com/competitions/ultimate-tic-tac-toe/games/5746b5e18be8df768949768a
I'm going to try making yet another version tonight when I get home from work, but at least for me, this issue doesn't seem to be going away.
- Updated Thursday, May 26th 2016 @ 23:26:36
Just had a game where Jaeger failed to even play the 1st move. http://theaigames.com/competitions/ultimate-tic-tac-toe/games/574769498be8df7689497706
- Created Saturday, May 28th 2016 @ 05:06:59
So, I uploaded a new version without all of my test code (several MBs of source from various libraries) and it seems like it might have fixed it. I'm not sure why it would make a difference how much source code there was, but I'll just try and remember to strip it out before uploading new versions.