- Updated Tuesday, April 29th 2014 @ 09:33:28
The finals for the Warlight AI Challenge will be held in May and will be split into 2 parts: semi-finals and finals. Depending on how much bots are competing at the time we start with the semi-finals, the top 24 or 48 bots on the leaderboard go to the semi-finals. Both will be in a knock-out tournament form, read the details below.
We will use a double elimination tournament for the semi-finals. This means that even if you lose a match, you still have a chance to go to the finals. Losing twice will eliminate you from the tournament.
Each match in the semi-finals will be first to 5 match. So the bots keep playing games against each other until one has 5 wins, that will be the winner of the match. The difference must be at least 2, so if the score is 4-4, a bot must win twice in a row to win the match.
In the winners pool (bots that haven't lost a single match), the top 6 bots progress to the finals. Losing in the winners pool means you progress to the losers pool. The top 2 bots of that pool go to the finals. Losing in the losers pool means you are out of the tournament.
We have 8 bots remaining after the semi-finals. This will not be a double elimination tournament. A total of 12 matches will be played to determine the top 8 bots. A match however, now consists of only 3 games! winning 2 of those means you continue to the next round. Losing 2 means you are out of the tournament (matches for 3rd/4th place etc. will still be played).
The finals matches will be view only, so you can't skip through them, the winner is known only when the game is done. Just like a real sports match!
Let us know your thoughts in the comments below!
- Created Thursday, February 13th 2014 @ 12:41:24
Sweet! Nice job on posting the way the (semi) finals will work.
Why will there only be one game in the finals? This will help the luck factor a lot...
- Created Tuesday, February 18th 2014 @ 10:37:46
We adjusted the finals system after some discussion to 3 games instead of just 1. This way we still get the excitement we are looking for, but the luck factor will be less prominent. Thanks for your comment!
- Created Wednesday, February 19th 2014 @ 14:57:17
Can you show a bracket for 24 or 48 teams? I can't see how you determine the two best losers.
There is no description how to determine the places 9, 10, 11. However, these places have a total prize money of 7 euro.
- Created Friday, February 21st 2014 @ 11:31:27
We're currently working on a visualization for the tournament scheme, we'll put it on the site as soon as it's ready. The last 3 prizes will be awarded as consolation prizes to bots that didn't make it to the finals, but had a good/fun/creative/original/weird implementation, to be determined by us.
- Created Monday, March 10th 2014 @ 08:17:05
How will you handle ties? Will you just keep giving different initial starting configurations until a game is won or lost?
- Created Monday, March 10th 2014 @ 08:57:19
yes, a tie doesn't count as a win or a loss, so there will be another match until one of the two bots wins
- Created Tuesday, March 25th 2014 @ 21:45:08
will there be leaderboards resets? the bots currently play against eachother on a purely random basics, some way more then others which influences the leaderboards.
DeveloperCreated Wednesday, March 26th 2014 @ 08:02:00
There won't be a leaderboard reset before the finals. Also, the matchups aren't at all random. We create a queue in which each bot plays exactly once against the ten bots ranked directly above and below itself.
- Created Wednesday, March 26th 2014 @ 18:44:11
aah okay! thanks for clearing that up niko!
- Created Saturday, April 5th 2014 @ 03:16:05
I think that there should be a button that allows you manually select an opponent to automatically play against (or at least this should apply only for the 10 bots above and 10 bots below in the rankings).
- Updated Sunday, April 6th 2014 @ 14:33:06
semicedevine: that means you can just pick a bot you're confident in beating and just fight only against that bot? The ELO rating system assumes randomized opponents.
I do like the idea of having a button to fight the test bot (perhaps even more so than to have the "multiple bot fights"-feature). A lot of information about the bot can be gained from there already (I guess purely the visual aspect).
- Created Thursday, April 10th 2014 @ 01:40:52
I was thinking about this "manual selecting button" to have some sort of "cooldown" to prevent users from challenging too many opponents at around the same time. Sort of like a button that you can only activate once or twice each 24-hours AND you can only select opponents from the 10 bots above and 10 below in the rankings. After selecting, it would take you to the actual "battle" between your bot and the enemy's and you can see whether or not that you won. This way, there would actually be a "suspense" factor in battles, instead of a "How did I lose?" or a "How did I win?" reason for reviewing battles.
For me, I usually only review matches that I have won, just to see how my bot performed. Therefore, a suspense factor could really help.
I still think that the automatic matching system for bots against bots should still continue (10 above and 10 below in rankings), but instead, with a "manual select button" that can be activated only a few times in a 24-hour period added to the options.
- Updated Wednesday, April 30th 2014 @ 21:57:30
Hey, I have proposition to oranizers of contest, about finals.. Singla elimination tournament (or even double elimination) for best bots is unfair in game where luck matters so much.. Maby to made round robin tournament, where every bot fights with every bot. 1 score for win, 0.5 for draw and 0 for lose. And made for example 5-10 round of such tournament.
Advantegaes: 1) You will find really best bot of all. 2) Luck factor will much less (because for many battles average luck for all bots will be almost same) 3) Will be more interesting to watch finals, if you do for example 1 round of RR in 1 day.
During final tournament should be not possible to upload new bots.
- Created Wednesday, April 30th 2014 @ 22:06:09
GreenTea: Thanks for your suggestion but the finals of this competition are not going to change anymore. Luck is indeed a factor here, but that's why we have more than 1 game per match. Also, luck will always be a factor, no matter what type of tournament you do, but that's more fun too, because we can already see in the leaderboard which bot is number 1.
But maybe this could work for another competition, who knows