- Created Sunday, March 23rd 2014 @ 01:24:59
When an opponent attacks a neutral you can't see, you'll hear that he attacked, but you won't get to see if his attack was successful, which is (somewhat) usable information and would seem logical to give.
In fact, in the web player of the games it does show this information. Take for example, this game and look at it from mweb_Warlight's perspective. In turn 1, we see UglyVladimir attacking Brazil from North Africa and we're told he loses only 1 army, meaning that he is won that attack. Round 11 contains another example. We see Vladimir attacking Middle East from Eastern Europe and are told he loses his only army, leading to the conclusion he lost that battle.
DeveloperCreated Monday, March 24th 2014 @ 09:53:50
You are right, that it is shown in the web player, but not being outputted to your bot. Thanks for pointing that out, because it is a bit of a weird inconsistency. But for now we're not going to change the output to your bot, because if you think about it, the region is still in the fog, so your bot should not really get to know anything about it.
- Created Monday, March 24th 2014 @ 12:25:27
It's interesting to argue what is and isn't logical, but in the end it's all arbitrary.
I'd say the more interesting fact here is how warlight does it, and it does show this.