Languages

This page provides information about all the coding languages we support for creating bots. These are available for all competitions. If your favorite coding language isn't supported yet, send an email to developers@theaigames.com with a request and provide a basic bot that we can use to test with.

To help you get started with coding a bot, we provide several starterbots that can be downloaded from the "Getting Started" page of each competition. These are either provided by the developers of TheAIGames.com, or by the active community. If you want to eternalize your name on our website by providing a starterbot, we are more to happy to review it and make it available to everybody!

When uploading a bot you must put all the source files of the language directly in a compressed folder (.zip, .rar, .tar.gz). Also, do not use a buffered output stream when writing responses to the stdout, the game engines won't be able to read that. The game servers currently run on Ubuntu 14.04.

  • Description: Go, also commonly referred to as golang, is a programming language developed at Google in 2007 by Robert Griesemer, Rob Pike, and Ken Thompson. It is a statically-typed language with syntax loosely derived from that of C, adding garbage collection, type safety, some dynamic-typing capabilities, additional built-in types such as variable-length arrays and key-value maps, and a large standard library.

  • Version: 1.6

  • Compiled with: go

  • Particulars: All source files must be in one directory